Marshall said, "The biggest one that we always throw out is probably Prison Architect." There were a lot of design inspirations in terms of particular ways the inmates have file folders with parts of their backstory like why they’re there. Since it is the first digital game Little Rock Games has created, they looked at other games for ideas. Dunlap and Marshall began working on the game as an undergrad hobby, and it developed into a more serious project as they discovered its potential. From the beginning, To The Rescue! was a game about saving dogs.
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